![]() Games that you don’t need to focus on to really get the value out of them and while the collecting random stuff in games is no longer relegated to a genre all it’s own, I often find myself turning to the LEGO games to satiate my need to see that wonderful 10/10 items found screen. That game you play while something is playing on Netflix or you’re secretly trying to entertain yourself during an arduous Skype call and, “Ah, beans, my camera isn’t working! No no, I’m still here, keep talking”, you utter to the concerned face on the screen as you open up Diablo or World of Warcraft. While they’ve certainly flooded the market with a veritable sea of different interpretations, some being better than others, I can honestly say that LEGO’s take on collect-a-thons have always served me well as “do nothing” games. Lego Jurassic World is yet another entry in the Lego series that's perfect for some family co-op, and while part of us might be starting to get lethargic thanks to the constant stream of releases, for some reason we can't stop playing.I’ve said it once and I’ll say it a thousand times more before it becomes no less of a secret: I appreciate the LEGO games. Even the scariest moments of the film have been made fit for all the family, so even the youngest gamers can get playing without fear of nightmare moments. The mix of new and old voice over works, and there's some lovely referential humour in there, just as you'd expect. Visually it's fine and it really shines when the new weather system kicks in. Maybe they'll get it right for the next game, but it's an element of the game that needs rebalancing for future releases. While last time there were points we became stuck because we didn't know what to do next, here we're told exactly what to do during critical moments in the action, making this feel more like a interactive film at times. The studio's still yet to perfect its Help system. It's this that causes the same irk that we have with other Lego games sure replayability is a huge factor in these titles, but we're all too aware of the artificially extended play time, and we just stare at locked areas in frustration the first time we play through a level. We can even splice together our own creations - perhaps as a nod to the events of Jurassic World - and drop these oddball breeds into the game proper.Īs with the human characters, you need certain dinos to unlock certain parts of the park, or certain areas within levels. Early on, for example, we're nursing a triceratops back to health, and then controlling the three-horned lizard and smashing through barriers into new areas. The big difference between this game and its brethren is the ability to play as twenty different creatures found within the game, each with their own unique ability. For the main these abilities are used to collect additional Lego bricks, but they are also often crucial to your progress, a howl distracting a dino at the right time, or a jump allowing access to a lofty platform.Īnd yes, let's not forget the dinosaurs. Lex's screams in the first flick were irritating to the ears. When it comes to the main characters, the ones you'll definitely recognise, the studio's to be commended for working out everyone's special abilities and keeping them both interesting and tied to the source material. ![]() There's other games in the Lego family that rely on the richness of the roster to drive replayability, but this just isn't the case with Jurassic World. One downside is that you'll have a harder time recognising the majority of the 100+ characters that are available for unlocking here park staff and bystanders joining your ever-growing roster hasn't the same thrill as, say, unlocking the extended cast of characters from Lego Star Wars. That means only the best beats from the flicks make the cut, making for some great stages. ![]() Unlike say, Lego Hobbit - which like its celluloid counterpart, felt like too much filler - Lego Jurassic World keeps things tight by splitting its twenty level structure evenly between all four films. It's likely down to the licence and how it's been handled. And yet, again, we find our tastebuds becoming curious as soon as the latest offering is dished out onto our console plate. A well-known recipe and one that, several years and many tie-ins later, we find we're losing the taste for. TT Games takes cinematic material, strips out the most iconic scenes, then piles on the typical Lego humour.
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